The scene canvas
Nodes, wires, versions and shots.
Each scene has a canvas. On it, nodes generate images, video and audio from their words and from what is wired into them.
Add a node
- Type what you want in the bar and press Enter to create a node and generate it.
- Press P for an image node, C for a video node, or right-click the canvas for an audio or text node.
- Press I to upload images, video or audio. Drop files anywhere on the canvas.
- Drag an image or video from the Gallery onto the canvas.
Wire inputs
Drag the dot on the right edge of a note, an image or a node onto another node. The node then uses it:
- an image is used as a reference, or as the start frame of a video,
- a note sends its words,
- another node sends the version it has selected.
When an input changes, the versions made from it are marked out of date. Nothing is deleted; you decide whether to generate again.
Generate
Click Generate on a node, or press G to generate every node that's ready. A node that can't run shows a warning icon; point at it to see what's missing.
Each result is a version. Flip between versions with the ‹ › switcher on the node. Versions are never lost: deleting a node keeps its versions in the Gallery.
Edit an image
Right-click an image and choose Edit…. Describe a change and press Enter. Each try appears in a strip. Mark the ones to keep with Save, then press Done.
Shots
A shot is one moment of the scene: an area on the canvas with its lines of script, and a stretch of the scene's timeline.
- Click the spark in the Script node's header to plan shots from the script. This adds nodes for each shot and never replaces anything.
- Drag the dot on the Script node's edge to cut a shot from some lines, then click the lines to add or remove them.
Put a shot's video on the timeline to make it play.
Canon on a node
A node sends the Canon entries named in its words: their descriptions and reference images. The number on the node shows how many it sends. Click it to see or change them. See Canon.