Unreal Engine
Unreal Engine plugin
Take a Living Stories story into Unreal Engine 5.6.
The Living Stories plugin brings a story from Living Stories into an Unreal Engine project. It creates a Level Sequence for each sequence of the story, with a Living Stories track that holds its interactions, and keeps them up to date as the story changes.
- Engine: Unreal Engine 5.6
- Platform: Windows (Win64) only
Versions
| Plugin | Works with | Status |
|---|---|---|
| 0.2 | Living Stories 0.2 | Not released yet. Build it from source; a download is coming soon. |
| 0.1 | Living Stories 0.1 (Story Portal) | Released as v0.1. |
Experiences built with plugin 0.1 keep working with Living Stories 0.1.
What the plugin does
The plugin adds a Living Stories menu to the editor toolbar:
| Command | What it does |
|---|---|
| Link Story | Signs this computer in to Living Stories and links a story to the project. |
| Generate Sequences | Creates or updates a Level Sequence for each sequence of the linked story. |
| Add Entry Point | Adds the Blueprint that starts the story to the level. |
| Configure Project | Sets the project settings a Living Stories project needs, in one step. |
In Sequencer, elastic time lets a moment wait for a vote without changing playback speed.