Skip to Content
Living Stories LabDocs
Unreal Engine

Unreal Engine plugin

Take a Living Stories story into Unreal Engine 5.6.

The Living Stories plugin brings a story from Living Stories into an Unreal Engine project. It creates a Level Sequence for each sequence of the story, with a Living Stories track that holds its interactions, and keeps them up to date as the story changes.

  • Engine: Unreal Engine 5.6
  • Platform: Windows (Win64) only

Versions

PluginWorks withStatus
0.2Living Stories 0.2Not released yet. Build it from source; a download is coming soon.
0.1Living Stories 0.1 (Story Portal)Released as v0.1.

Experiences built with plugin 0.1 keep working with Living Stories 0.1.

What the plugin does

The plugin adds a Living Stories menu to the editor toolbar:

CommandWhat it does
Link StorySigns this computer in to Living Stories and links a story to the project.
Generate SequencesCreates or updates a Level Sequence for each sequence of the linked story.
Add Entry PointAdds the Blueprint that starts the story to the level.
Configure ProjectSets the project settings a Living Stories project needs, in one step.

In Sequencer, elastic time lets a moment wait for a vote without changing playback speed.

Next

  1. Install the plugin
  2. Link a story and generate sequences

On this page