Unreal Engine
Live shows from Unreal
Present a Living Stories 0.2 story live from Unreal Engine, with the audience voting on their phones.
This describes something that isn't available yet.
Today, present 0.2 stories live from the browser. See Present live. Live shows from Unreal will move to Living Stories 0.2 in plugin 0.3 or later.
What it will do
- The same audience app. Unreal shows a QR code. The audience scans it and answers on their phones, exactly as in a browser show. See How the audience joins.
- Shows that survive a dropped connection. If Unreal loses its connection, it reconnects and the show goes on.
- Play again. A show can play the story more than once with the same audience. The phones stay joined.
- A clear end. Ending the show sends every phone to the end screen.
Packaged builds
When you package a project, the plugin will add a key for that one story to the build. The key can only start shows and generate for that story, and it has its own spending limit. Your own sign-in is never put in a build, and you can revoke a build's key in Living Stories.
Experiences built with plugin 0.1 keep using Living Stories 0.1 and keep working.